He brought on a slew of virtuosic soloists to make the instrumental elements come alive, as well as symphonic and chamber performances by Orchestra Victoria and Nashville Scoring. Wintory collaborated on the songwriting with Australia's own Montaigne (who represented the nation at Eurovision) and comedy band Tripod (Simon Hall, Steven Gates, and Scott Edgar). Released in 2023, Stray Gods was realized over the course of five years, produced in Melbourne, Australia after a meeting of minds between composer Austin Wintory with game developers David Gaider and Liam Esler. All three had dreamed about the idea of a true interactive video game musical, where the gameplay centres around engaging with interactive musical numbers, and set out to make it happen. What ensues is part modern show-tune and part noir murder mystery, where Grace uses her new godly power to coax the answers she needs for her investigation. When Calliope is murdered, the entire pantheon of Greek gods accuse Grace of the crime, offering her one week to prove her innocence. The story of Stray Gods centres around Grace, a young woman in the modern day who has been imbued with the god-like power of Calliope, the last Muse of Greek mythology. While many games already include branching narrative possibilities, Stray Gods goes multiple steps further by having player choice affect everything about its music, with lyrics, instruments, arrangements, and entire performances ready to shift on a dime. Not only is Stray Gods: The Roleplaying Musical a rare blending of two storytelling mediums that seldom come together, it also represents one of the most ambitious and responsive video game scores to player choice ever made. What happens when you combine video games, musical theatre, and an interactive score with endless possibilities?
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